I am working on a browser-based, multiplayer, grand strategy basketball game where users manage competing basketball teams. The game will emphasize the importance of tactics, team-building, and interactive gameplay to create a deeper understanding and appreciation of the sport of basketball. I am currently focused on interactive gameplay because the other aspects mean considerably more if they lead to compelling games.
When a game starts, it will simulate step-by-step until it reaches an event. An event is an incident that requires a decision by the user. For example, the first event a user encounters will ask the user what play their team should run on offense. After the user answers the event's prompt, the game continues until another event is triggered or the game is complete. During events, users can also make substitutions or adjust tactics.
If you have any questions about the game I'm working on feel free to contact me using the information at the bottom of the page.
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